Arcade
latest
Chapters
Foreword - Why Learn Programming?
1 Understanding and Setting Up Your System
2 How to Draw with Your Computer
3 Drawing with Functions
4 Quiz Games and If Statements
5 Guessing Games with Random Numbers and Loops
6 Advanced Looping
7 Introduction to Lists
8 Introduction to Classes
9 Classes, Animation and User Control
10 Sound Effects
11 Sprites
12 Review
13 Sprites and Walls
14 Libraries and Modules
15 Searching
16 Array-Backed Grids
17 Platformers
18 Sorting
19 Exceptions
20 Recursion
Appendix: Selecting Python
Labs
Arcade
Docs
»
Chapters
»
6 Advanced Looping
Edit on GitHub
6 Advanced Looping
¶