Lab 8: SpritesΒΆ
- Create a player-character sprite. Feel free to pick your own image for the sprite.
- Allow the user to move the player move by the keyboard, mouse, or game pad. Your choice.
- Create “good” sprites. Pick your own image for the sprite.
- Create “bad” sprites. Pick your own image for the sprite.
- For each good sprite collected, make the score go up.
- For each bad sprite touched, have the score go down.
- Animate/move the good sprites. Pick any of the motions we showed, or make your one.
- Move the bad sprites. Move them differently than the good ones.
- If the length of the good sprite list is zero, then don’t move any of the sprites or the character. “Freeze” the game.
- If the length of the good sprite list is zero, draw “Game Over” on the screen.
- Turn in a GitHub URL to your project.
- Double-check on-line that the images for your sprites uploaded.